Lebron

Male Elven Ranger

He is an adult elf with grey eyes, balding auburn hair, a clean shaven face, and olive skin.

Personality Traits: Daring.

Alignment: chaotic evil.

He is a follower of Xor. (LE)

Born: 326 AC (Age 474)

Orientation: Hetrosexual

Home: None

Settlement: Finain (immigrated from Orodrer)

Mother: Tinuviin the First (Deceased)

Father: Ingwinor the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 8 7 11 10
+1 -1 -1

ACHPPassive
Perception
Speed
15 18 9 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Javelin. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Stealth +3, Investigation +2, Nature +2

Abilities:

  • Fey Ancestry. Lebron has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Lebron is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
17 5 cp Arrow 1 lb.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
3 Dice A standard six-sided die.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 4 gp 5 sp Money Pouch Lebron's money pouch. It has 4 gp, 4 sp and 10 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 30 gp Platinum ear stud A plain platinum stud, with a pin & clasp.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.

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