Amrodos Sunweve
Male Elven Housekeeper
He is an adolescent elf with grey eyes, very short dark-brown hair, and light brown skin.
Personality Traits: Unperturbed, Evasive, Pessimistic.
Alignment: chaotic neutral.
Born: 721 AC (Age 78)
Orientation: Bisexual
Home: Wheat Field
Settlement: Blayburn (immigrated from Corringlow)
Spouse: Induilasdis Sunweve
Mother: Tinuvielnel Gould
Father: Mithod Sunweve
Siblings
- Penlodlas Sunweve - age 165 ♂
- Tillie Gould-Shadowmarn - age 63 ♀
- Indidal Gould - age 51 ♀
- Belein Sunweve - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 9 | 11 | 10 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Amrodos has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a cat. | ||
| 1 | 3 gp | Electrum necklace | A plain electrum necklace. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Induilasdis" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 8 sp 1 cp | Money Pouch | Amrodos' money pouch. It has 8 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |