Joshua Burrel

Male Human Noble

He is an adult human with brown eyes, a shaved head, a big bushy beard, and medium brown skin.

Personality Traits: Shy.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 759 AC (Age 42)

Orientation: Hetrosexual

Home: Burrel's Manor

Settlement: Yarwick

Spouse: Miriam Burrel

Mother: Winifred Burrel (Deceased)

Father: Marion Burrel (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 12 10 8 9
-2 +1 -1

ACHPPassive
Perception
Speed
10 14 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Comb common A comb.
1 121 gp 5 sp Elaborate Emerald broach uncommon An elaborate electrum broach, with a 3 small emerald gems inset.
1 75 gp 9 sp Elaborate Jade broach common An elaborate gilded copper broach, with a 6 small jade gems inset.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive human engraving.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Miriam" engraved on the inside.
1 120 gp Long-wind calculator uncommon A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism.

The calculator has a key which when wound for 6 seconds (1 turn) powers the calculator for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power.
1 14 gp 2 sp 9 cp Money Pouch common Joshua's money pouch. It has 12 gp, 21 sp and 19 cp in it. 1 lbs.
1 138 gp 1 sp 4 cp Pair of Garnet encrusted shoulder clasps common An pair of elaborate copper shoulder clasps, with 11 small garnet stones between them.
1 Negotiable Sands of lavish reminiscing uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.

Download as Fantasy Grounds NPC

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