Finar Aughin
Male Elven Veteran Ranger
He is an elderly elf with blue eyes, long flowing white hair, a clean shaven face, and light brown skin.
Personality Traits: Serious, Downbeat.
Alignment: neutral good.
Born: 240 AC (Age 559)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Exeby (immigrated from Cair Rindeas)
Spouse: Eledhin Aughin (Deceased)
Mother: Elwingal Speartar (Deceased)
Father: Oropan Aughin (Deceased)
Siblings
- Gwinis Aughin - age 535 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 11 | 9 | 8 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Investigation +3, Stealth +5, Athletics +1
Abilities:
- Fey Ancestry. Finar has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Finar attacks twice.
- Spellcasting. Finar is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 18 | 5 cp | Arrow | common | 1 lb. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 4 gp | Large gold ear hoop | common | A large gold hoop earring. | |
| 1 | 50 gp | Longbow | common | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 100 gp | Magnifying glass | common | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 5 gp 8 cp | Money Pouch | common | Finar's money pouch. It has 4 gp, 9 sp and 18 cp in it. | ⅝ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 1 gp | Quiver | common | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 50 gp | Scale Mail | common | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 25 gp 7 cp | Tourmaline necklace | uncommon | A pewter necklace, with a medium tourmaline gem hanging from it. |