Finar Aughin

Male Elven Veteran Ranger

He is an elderly elf with blue eyes, long flowing white hair, a clean shaven face, and light brown skin.

Personality Traits: Serious, Downbeat.

Alignment: neutral good.

Born: 240 AC (Age 559)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Exeby (immigrated from Cair Rindeas)

Spouse: Eledhin Aughin (Deceased)

Mother: Elwingal Speartar (Deceased)

Father: Oropan Aughin (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 11 9 8
-2 +2 -1

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Investigation +3, Stealth +5, Athletics +1

Abilities:

  • Fey Ancestry. Finar has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Finar attacks twice.
  • Spellcasting. Finar is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
18 5 cp Arrow common 1 lb.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 4 gp Large gold ear hoop common A large gold hoop earring.
1 50 gp Longbow common A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 100 gp Magnifying glass common This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 5 gp 8 cp Money Pouch common Finar's money pouch. It has 4 gp, 9 sp and 18 cp in it. ⅝ lb.
1 Pocket lint common Some pocket lint.
1 1 gp Quiver common A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail common Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 25 gp 7 cp Tourmaline necklace uncommon A pewter necklace, with a medium tourmaline gem hanging from it.

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