Sheru Barlow
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and medium brown fur with black spots.
Personality Traits: Tired, Evasive, Personable.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Joel's Cobblers
Settlement: Malbury (immigrated from Reepden)
Spouse: Joel Barlow
Mother: Peetu (Deceased)
Father: Khooll Shrelipup (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 11 | 11 | 12 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +3
Abilities:
- Hold Breath. Sheru can hold their breath for up to 30 minutes at a time.
- Bite. Sheru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 cp | Engraved pewter ring | A pewter ring, with distinctive otterfolk engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp 8 sp 5 cp | Money Pouch | Sheru's money pouch. It has 28 sp and 5 cp in it. | ⅝ lb. |
| 1 | 15 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 12 small quartz stones between them. | |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Joel" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |