Rudolph Burke
Male Human Barber's Apprentice
He is an adolescent human with blue eyes, short blond hair, and light pink skin.
Personality Traits: Reckless, Tolerant, Downbeat.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 782 AC (Age 18)
Orientation: Homosexual
Home: Burke's Barbers
Settlement: Seredshire
Mother: Betsey Burke (Deceased)
Father: Alan Burke
Siblings
- Sperling Burke - age 22 ♂
- Tabitha Burke - age 19 ♀
- Sophia Burke - age 15 ♀
- Marianne Burke - age 13 ♀
- Sadie Burke - age 12 ♀
- Ian Burke - age 7 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 11 | 10 | 9 | 9 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 2 - The Victory" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk. |
5 lbs. |
| 1 | 6 cp | Copper ear stud | A plain copper stud, with a pin & clasp. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 2 gp 9 sp 6 cp | Money Pouch | Rudolph's money pouch. It has 29 sp and 6 cp in it. | ¾ lb. |
| 1 | 5 cp | Scissors | Fine bladed, sharp scissors. Ideal for precision work. |