Caleb Drew the 2nd
Male Human Housekeeper
He is an adolescent human with blue eyes, a shaved head, and light pink skin.
Personality Traits: Tense.
Alignment: chaotic neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Vineyard
Settlement: Shipend
Mother: Mae Drew
Father: Frank Drew
Siblings
- Ray Drew - age 5 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 10 | 9 | 10 | 11 | 10 |
-2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0
Spoken Languages: Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 26 gp 6 sp | Aquamarine broach | uncommon | A silver broach, with a small aquamarine inset. | |
1 | 2 cp | Broom | common | A well used broom. | |
1 | 5 cp | Bucket | common | 2 lbs. | |
1 | 5 gp | Emblem | common | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
1 | 2 gp 8 sp 7 cp | Money Pouch | common | Caleb's money pouch. It has 1 gp, 17 sp and 17 cp in it. | ¾ lb. |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | Pouch of oregano | common | A small pouch containing dried oregano. It has lost its potency. | ||
1 | 10 gp 5 sp | Quartz-studded ring | common | A gold ring, with 4 small quartz stones inset. |