Kitty Upton
Female Human
She is an elderly human with amber eyes, short silver hair in a side parting, and light brown skin.
Personality Traits: Impatient.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Rudolph's Furriers
Settlement: Shipend
Spouse: Rudolph Upton
Mother: Claricia Dalton (Deceased)
Father: Phillipus Dalton (Deceased)
Siblings
- Willie Dalton - age 53 ♂
- Ebenezer Dalton - age 45 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 9 | 11 | 10 | 10 | 10 |
-2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 10 gp | "The missing jewel" |
By Induilawen Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy. |
5 lbs. |
1 | 10 gp | "The riversticks murders" |
By Induilawen Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case. |
5 lbs. |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rudolph" engraved on the inside. | |
1 | 25 gp 9 cp | Grandiose Quartz necklace | A pewter necklace, with a string of 10 medium quartz gems. | |
1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
1 | 2 gp 8 sp 9 cp | Money Pouch | Kitty's money pouch. It has 1 gp, 17 sp and 19 cp in it. | ¾ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | Shopping list | An old shopping list with most of the items crossed off. | ||
1 | 3 sp | Watering Can | A metal watering can with a long spout. |