Trevor Emery
Male Dragonborn Hunter
He is an adult dragonborn with one brown eye (his right is covered by an eye-patch) and blue scales.
Personality Traits: Daring.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 777 AC (Age 22)
Orientation: Hetrosexual
Home: Hunters
Settlement: Camp Mutton (immigrated from Folcoworth)
Spouse: Farggot Junior
Mother: Marjorie Emery
Father: Winston Emery
Siblings
- Loraridehith Emery - age 16 ♀
- Meraldana Emery - age 11 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 11 | 10 | 12 | 9 | 9 |
+1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Blowgun. Ranged Weapon Attack: +2 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Abilities:
- Breath Weapon. As an action Trevor exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Trevor has resistance to lightning damage.
Spoken Languages: Draconic, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 10 gp | "K'ryn's More Fairy-tales" |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The goose that laid the adamantine egg", "Stone soup", and "The happy kobold". |
5 lbs. |
1 | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Farggot" engraved on the inside. | |
1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 9 sp 9 cp | Money Pouch | Trevor's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
1 | Twine | A short length of twine. Just a few foot long. |