Emelddir Sherwood

Female Elven Poacher

She is an adult elf with brown eyes (the right of which is glass), black hair in braids, and medium brown skin.

Personality Traits: Oblivious.

Alignment: neutral.

Born: 414 AC (Age 385)

Orientation: Hetrosexual

Home: None

Settlement: Landby (immigrated from Moondor)

Spouse: Hobsman Sherwood (Deceased)

Mother: Elberain the First (Deceased)

Father: Fingan the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 12 9 13
-2 +2 +1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Sleight of Hand +4, Acrobatics +4, Deception +3

Abilities:

  • Fey Ancestry. Emelddir has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Emelddir can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Emelddir knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common, Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
8 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Hobsman" engraved on the inside.
1 5 gp Herbalism Kit common This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 1 sp 2 cp Money Pouch common Emelddir's money pouch. It has 4 gp, 9 sp and 22 cp in it. ¾ lb.
1 20 gp 3 sp 2 cp Pair of Quartz encrusted shoulder clasps common An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them.
1 19 gp 5 sp Quartz necklace uncommon A gold necklace, with a large quartz gem hanging from it.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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