Emelddir Sherwood
Female Elven Poacher
She is an adult elf with brown eyes (the right of which is glass), black hair in braids, and medium brown skin.
Personality Traits: Oblivious.
Alignment: neutral.
Born: 414 AC (Age 385)
Orientation: Hetrosexual
Home: None
Settlement: Landby (immigrated from Moondor)
Spouse: Hobsman Sherwood (Deceased)
Mother: Elberain the First (Deceased)
Father: Fingan the First (Deceased)
Siblings
- Serindisain the Second - age 453 ♀
- Riannael - age 331 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 12 | 9 | 13 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Sleight of Hand +4, Acrobatics +4, Deception +3
Abilities:
- Fey Ancestry. Emelddir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Emelddir can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Emelddir knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 8 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hobsman" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | common | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 1 sp 2 cp | Money Pouch | common | Emelddir's money pouch. It has 4 gp, 9 sp and 22 cp in it. | ¾ lb. |
| 1 | 20 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | common | An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them. | |
| 1 | 19 gp 5 sp | Quartz necklace | uncommon | A gold necklace, with a large quartz gem hanging from it. | |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |