Dáinalin Leadanvil
Male Dwarven Medic
He is an adult dwarf with grey eyes (behind a pair of spectacles), a bald head, a full beard tied in two braids, and light pink skin.
Personality Traits: Hilarious, Daring, Evasive.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 640 AC (Age 159)
Orientation: Hetrosexual
Home: Nauglrin's Residence
Settlement: Pegmatiteridge (immigrated from Goldgully)
Spouse: Flori daughter of Frerur
Mother: Nauglbun daughter of Bofóin (Deceased)
Father: Balorn Leadanvil (Deceased)
Children
- Nauglrin daughter of Durwin - age 41 ♀
- Frerur daughter of Durwin - age 23 ♀
- Flóin Leadanvil - age 19 ♂
- Tharóin Leadanvil - age 16 ♂
- Bifalin Leadanvil - age 10 ♂
Siblings
- Glalin Leadanvil - age 177 ♂
- Grarin daughter of Nauglbun - age 177 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 13 | 10 | 11 | 13 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 8 | 10 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Dwarven Resilience. Dáinalin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | Dáinalin's money pouch. It has 17 sp and 27 cp in it. | ⅞ lb. |
| 1 | 2 gp | Ornate Key | An ornate key with "Flori" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 2 sp | Thin silver ear ring | A thin hoop of silver wire, worn as an earring. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |