Pansyma Dugbuck

Female Halfling Housekeeper

She is an adult halfling with amber eyes, long black and grey streaked hair with a fringe cut, and medium brown skin.

Personality Traits: Upbeat.

Alignment: neutral.

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Zietupup's Elegant Weavers

Settlement: Maistead (immigrated from Laricton)

Spouse: Edwin Dugbuck

Mother: Matissda Twowort

Father: Bowmgo Twowort

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 12 11 12
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Abilities:

  • Lucky. When Pansyma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Pansyma has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Pansyma can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Edwin" engraved on the inside.
1 1 gp 1 sp Money Pouch Pansyma's money pouch. It has 11 sp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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