Fannie Muluppup
Female Otterfolk Housekeeper
She is an adolescent otterfolk with grey eyes and white fur with light brown fur on their face and chest.
Personality Traits: Humorless, Personable, Impatient.
Alignment: chaotic neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Mulup's Reliable Masons
Settlement: Ilkden
Mother: Mulup Fanniepup
Father: Freall
Siblings
- Clulukin Muluppup - age 8 ♂
- Fleap Muluppup - age 4 ♀
- Flerup Muluppup - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 9 | 8 | 8 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2
Abilities:
- Hold Breath. Fannie can hold their breath for up to 30 minutes at a time.
- Bite. Fannie can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 25 gp 1 sp 6 cp | Extravagant Garnet necklace | common | A copper necklace, with a string of 2 small garnet gems. | |
| 1 | 1 gp 1 sp 2 cp | Money Pouch | common | Fannie's money pouch. It has 1 gp, 1 sp and 2 cp in it. | ¹⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Rotten apple | common | A rotten apple. | ||
| 1 | Negotiable | The lucky duck of haste | uncommon | A duck made of cloth and leather. When squeezed, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. |