Where Hartman
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and white fur with brown fur on their feet.
Personality Traits: Jumpy, Personable.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 774 AC (Age 25)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Essashire (immigrated from Ilkden)
Spouse: Aramgo Hartman
Mother: Shrieru (Deceased)
Father: Plookin (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 8 | 11 | 11 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Where can hold their breath for up to 30 minutes at a time.
- Bite. Where can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A brief history of Ataland for children (or busy adults)" |
By Lóhal, daughter of Tharóin A quick summary of the last 800 years. |
5 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 8 cp | Money Pouch | Where's money pouch. It has 8 cp in it. | ³⁄₁₆ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Aramgo" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |