Cottaold Deepquench

Male Elven Arch-Druid

He is an adult elf with brown eyes, a bald head, a clean shaven face, and medium brown skin.

Personality Traits: Tense, Upbeat, Kind.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 279 AC (Age 521)

Orientation: Hetrosexual

Home: Deepquench's Apothecary

Settlement: Milnbury

Spouse: Nimloril Brighir

Mother: Marvol Nharimluash (Deceased)

Father: Batmar Deepquench (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 13 13 9 8
+1 +1 -1

ACHPPassive
Perception
Speed
11 36 11 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Religion +3, Insight +4

Abilities:

  • Fey Ancestry. Cottaold has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Cottaold can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Cottaold is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Door Key The key to Deepquench's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nimloril" engraved on the inside.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Money Pouch Cottaold's money pouch. It has 1 gp, 9 sp and 10 cp in it. ⅜ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Pocket lint Some pocket lint.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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