Teela
Female Otterfolk Angler
She is an adult otterfolk with grey eyes (behind a pair of spectacles) and medium brown fur with light brown fur on their face.
Personality Traits: Shy, Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Port Irthlingden
Mother: Foola
Father: Whelee Sielipup
Siblings
- Lley - age 24 ♀
- Whoolo - age 24 ♂
- Feyetu - age 24 ♀
- Froola - age 22 ♀
- Weana - age 20 ♀
- Cleena - age 16 ♀
- Keemeek - age 16 ♂
- Rhiemeep - age 11 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 10 | 12 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +2, Nature +3
Abilities:
- Hold Breath. Teela can hold their breath for up to 30 minutes at a time.
- Bite. Teela can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp 2 sp | Copper gorget | A heavy gorget made of copper. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 25 gp 7 cp | Garnet dangle earrings | A pair of pewter earrings, with small garnet stones hanging. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 9 sp 9 cp | Money Pouch | Teela's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |