Hekin

Male Otterfolk Noble

He is an adult otterfolk with black eyes and light brown fur with brown streaks.

Personality Traits: Evasive.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Kheeru's Manor

Settlement: Port Irthlingden

Mother: Leana (Deceased)

Father: Whoolo (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 10 10 8
-2 +2 -1

ACHPPassive
Perception
Speed
12 6 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +1

Abilities:

  • Hold Breath. Hekin can hold their breath for up to 30 minutes at a time.
  • Bite. Hekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Battle Tactics of The Great Faction War" common By Lóhal, daughter of Tharóin

This book details some of the battle tactics in use during the great war. While centuries old, there is still wisdom to be found.
5 lbs.
1 10 gp "Spellships: 5 - The Final Voyage" common By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
1 50 gp 6 cp Engraved Alexandrite-studded ring uncommon A pewter ring, with 2 small alexandrite stones inset and fine engraving work.
1 16 gp 2 sp 2 cp Money Pouch common Hekin's money pouch. It has 16 gp, 1 sp and 12 cp in it. ⅝ lb.
1 Picture of a cat common A printed image made using a Mirror of Frozen Image. It depicts a cat.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 90 gp Topaz earring uncommon A platinum earring, with a medium topaz inset.

Download as Fantasy Grounds NPC

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