Kihal daughter of Iblióin

Female Dwarven Housekeeper

She is an adult dwarf with hazel eyes, dyed purple hair in a ponytail, a long beard, and dark brown skin.

Personality Traits: Irritable, Secretive, Tense.

Alignment: chaotic good.

She is a follower of Marlon. (NG)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Daughter of Kildin's Old-Clothes

Settlement: Leadgully

Mother: Iblióin daughter of Glráin

Father: Mîadur Goldforger

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 13 8 8 10
+1 +1 -1 -1

ACHPPassive
Perception
Speed
10 6 9 25 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Dwarven Resilience. Kihal has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Chewed gum A piece of chewed gum.
1 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 6 sp 5 cp Money Pouch Kihal's money pouch. It has 5 sp and 15 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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