Judith Dawson

Female Human Housekeeper

She is an adult human with amber eyes, short dark-brown hair in a side parting, and light brown skin.

Personality Traits: Personable, Responsible.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Dulvering

Spouse: Roberts Dawson

Mother: Isabel Stratton (Deceased)

Father: Sperling Stratton

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 7 10 8 10 10
-2 -1 -1

ACHPPassive
Perception
Speed
9 4 9 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +1

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Roberts" engraved on the inside.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 gp Mirror, steel ½ lb.
1 1 gp 1 sp 8 cp Money Pouch Judith's money pouch. It has 10 sp and 18 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

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