Milot Fullo
Male Human Hunter
He is an adult human with amber eyes, strawberry hair in a plait, a full beard tied in a plat, and light pink skin.
Personality Traits: Impatient, Responsible.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Dulvering
Spouse: Ellenor Fullo
Mother: Janet Fullo (Deceased)
Father: Nicholas Fullo (Deceased)
Children
- Pearl Fullo - age 18 ♀
- Nicholas Fullo the 2nd - age 14 ♂
- Lena Fullo - age 12 ♀
Siblings
- Jessie Zimmerman - age 42 ♀
- Nora Beardsley - age 37 ♀
- Alveua Nash - age 36 ♀
- Louisa Fullo - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 10 | 10 | 11 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Blowgun. Ranged Weapon Attack: +3 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ellenor" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | Love Letter |
A love letter, written in Common, addressed to 'Milot', and signed by 'Ellenor'. It is rather flirtatious. |
||
| 1 | 9 sp 9 cp | Money Pouch | Milot's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 16 gp 7 sp 5 cp | Quartz encrusted shoulder clasp | An elaborate electrum shoulder clasp, with 7 small quartz stones inset. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 2 gp | Thin gold ear ring | A thin hoop of gold wire, worn as an earring. |