Glorfin son of Binundin

Male Dwelven Housekeeper

He is an adolescent dwelf with brown eyes, black hair in braids, and dark brown skin.

Personality Traits: Extroverted, Evasive, Responsible.

Alignment: neutral good.

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: Everl's Manor

Settlement: Orbryndubow

Mother: Elbeoth Idrilir Everl

Father: Fangundin son of Binundin

Siblings

Statistics

STRDEXCONWISINTCHR
9 12 14 8 10 10
+1 +2 -1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Animal Handling +1

Abilities:

  • Fey Ancestry. Glorfin has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 1 gp 4 sp 1 cp Money Pouch common Glorfin's money pouch. It has 12 sp and 21 cp in it. ⅝ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 2 cp Soap common

Download as Fantasy Grounds NPC

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