Melisida Nickelcarter-Haines

Female Halfling Arch-Druid's Apprentice

She is an adolescent halfling with amber eyes, dark-brown hair in a ponytail, and medium brown skin.

Personality Traits: Reckless, Introverted, Impatient.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Phentyrar's Local Apothecary

Settlement: Anchstead

Mother: Carameora Nickelcarter-Haines

Father: Orgulmas Nickelcarter-Haines

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 13 11 10
+1 +1

ACHPPassive
Perception
Speed
12 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Animal Handling +3

Abilities:

  • Lucky. When Melisida rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Melisida has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Melisida can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Melisida can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Melisida is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 sp Club common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 30 gp Electrum gorget common A heavy gorget made of electrum.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 25 gp 7 sp Garnet silver chain bracelet uncommon A short chain of tiny silver links, with a medium garnet attached.
1 2 sp Greatclub common A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp 2 sp 3 cp Money Pouch common Melisida's money pouch. It has 1 gp, 10 sp and 23 cp in it. ⅝ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 10 gp Yew wand common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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