Isemato Aloevanail-Whitville

Male Elven Housekeeper

He is an adult elf with grey eyes, red hair in braids, a clean shaven face, and light pink skin.

Personality Traits: Introverted, Unperturbed, Optimistic.

Alignment: neutral.

Born: 473 AC (Age 327)

Orientation: Bisexual

Home: Barley Field

Settlement: Hungerdale (immigrated from Anchstead)

Spouse: Celewen Mistrivvitan

Mother: Edhwas Aloevanail-Whitville (Deceased)

Father: Iblundin Aloevanail-Whitville (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 13 10 8 8 10
-2 +1 -1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Athletics +0

Abilities:

  • Fey Ancestry. Isemato has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Halfling, Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Bedroll 7 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Celewen" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 gp 3 sp 4 cp Money Pouch Isemato's money pouch. It has 1 gp, 11 sp and 24 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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