Erdic Dugtook
Male Halfling Housekeeper
He is an adult halfling with amber eyes, short dyed brown hair, a clean shaven face, and light brown skin.
Personality Traits: Hilarious, Pessimistic.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 740 AC (Age 60)
Orientation: Homosexual
Home: Vegetable Garden
Settlement: Amethworth Beacon
Mother: Jemima Dugtook
Father: Tombuccno Dugtook (Deceased)
Siblings
- Grimanna Heaphead - age 69 ♀
- Pearlell Dugtook-Buttonhanger - age 64 ♀
- Matilsy Dugtook-Greenworthy - age 62 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 7 | 10 | 9 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 3 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Erdic rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Erdic has advantage on saving throws against being frightened.
- Halfling Nimbleness. Erdic can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp 4 sp 1 cp | Bottle of Sémillon (Vintage 786) | A sweet pale green wine, with notes of fig and citrus. Full and rich. | 2½ lbs. |
| 1 | Button | A loose orange button. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 2 sp 6 cp | Money Pouch | Erdic's money pouch. It has 1 sp and 16 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |