Melisca Dugtook

Female Halfling Housekeeper

She is an adult halfling with brown eyes, black hair in braids, and dark brown skin.

Personality Traits: Tired, Evasive, Pessimistic.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 732 AC (Age 68)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Amethworth Beacon

Mother: Jasmosa Dugtook

Father: Isemaar Dugtook (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 14 12 10 8 9
-1 +2 +1 -1

ACHPPassive
Perception
Speed
12 5 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +1

Abilities:

  • Lucky. When Melisca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Melisca has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Melisca can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Fingeth's Book of Sroughten Runes" By Fingeth

A calligraphers guide to the Sroughten alphabet, used by Dwaves, Gnomes, Orcs, Goblins and Giants. When making a ability check using a Forgery Kit involving Sroughten, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
4 Chewed gum A piece of chewed gum.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 3 sp 3 cp Money Pouch Melisca's money pouch. It has 11 sp and 23 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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