Melisca Dugtook
Female Halfling Housekeeper
She is an adult halfling with brown eyes, black hair in braids, and dark brown skin.
Personality Traits: Tired, Evasive, Pessimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 732 AC (Age 68)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Amethworth Beacon
Mother: Jasmosa Dugtook
Father: Isemaar Dugtook (Deceased)
Siblings
- Dudomac Dugtook - age 82 ♂
- Myrtlra Baghair - age 77 ♀
- Brasgar Dugtook - age 74 ♂
- Aldaima Gamfield - age 59 ♀
- Pimplia Dickson - age 54 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 12 | 10 | 8 | 9 |
| -1 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +1
Abilities:
- Lucky. When Melisca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Melisca has advantage on saving throws against being frightened.
- Halfling Nimbleness. Melisca can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Fingeth's Book of Sroughten Runes" |
By Fingeth A calligraphers guide to the Sroughten alphabet, used by Dwaves, Gnomes, Orcs, Goblins and Giants. When making a ability check using a Forgery Kit involving Sroughten, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 3 sp 3 cp | Money Pouch | Melisca's money pouch. It has 11 sp and 23 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |