Angrohir Aloev
Male Elven Potato Farmer
He is an adult elf with hazel eyes, scruffy blond hair, a big bushy beard, and black skin.
Personality Traits: Impatient.
Alignment: neutral.
Born: 344 AC (Age 456)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Southley
Spouse: Finduiladir Ormyt
Mother: Yavannari Ildadrik (Deceased)
Father: Finarfintan Aloev (Deceased)
Children
- Matilda Ormyt - age 261 ♀
- Thienna Ormyt - age 49 ♀
Siblings
- Finwin Aloev - age 281 ♂
- Celeien Ildadrik - age 233 ♀
Half-Siblings (Father's Side)
- Olason Aloev - age 461 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 10 | 9 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Angrohir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 8 cp | Amethyst earring | uncommon | A copper earring, with a medium amethyst inset. | |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Finduiladir" engraved on the inside. | |
| 1 | 360 gp | Imp-powered lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 9 sp 9 cp | Money Pouch | common | Angrohir's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 3 | Rusty nail | common | A rusty old nail. | ||
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |