Matild Gilmore

Female Halfling

She is an elderly halfling with one amber eye (her right is covered by an eye-patch), long strawberry and grey streaked hair with a fringe cut, and light pink skin.

Personality Traits: Kind.

Alignment: neutral.

Born: 697 AC (Age 103)

Orientation: Hetrosexual

Home: Smanar's Tailors

Settlement: Elinastead (immigrated from Glanton)

Spouse: Foscus Gilmore (Deceased)

Mother: Jemima Gregory-Oldhouse (Deceased)

Father: Caradffo Gregory-Oldhouse (Deceased)

Statistics

STRDEXCONWISINTCHR
6 13 10 8 8 11
-2 +1 -1 -1

ACHPPassive
Perception
Speed
11 4 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Deception +2

Abilities:

  • Lucky. When Matild rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Matild has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Matild can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "That brilliant mystery" By Rielain Pholon

Not a particularly famous book, yet memorable.
5 lbs.
1 A matchbook A matchbook containing 5 matches.
1 5 sp Blanket 3 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Foscus" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 gp 2 sp 1 cp Money Pouch Matild's money pouch. It has 10 sp and 21 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback