Galair Elwinhel Naelgror

Female Elven Housekeeper

She is an adult elf with brilliant blue eyes, blond hair in a ponytail, and light pink skin.

Personality Traits: Lost Faith.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 635 AC (Age 165)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Indisis

Mother: Eilieth Varddis Naelgror

Father: Angrophein Fellmibow

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 11 10 9 12
+1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +2

Abilities:

  • Fey Ancestry. Galair has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 25 gp 7 cp Jade earrings A pair of pewter earrings, with small jade stones inset.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 1 gp 8 cp Money Pouch Galair's money pouch. It has 8 sp and 28 cp in it. ¾ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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