Aldiva Kerr
Female Human Sorcerer
She is an adult human with one green eye (her right is white and discolored), long tied back blond hair, and pale white skin.
Personality Traits: Downbeat, Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 757 AC (Age 43)
Orientation: Homosexual
Home: None
Settlement: Bandit Camp (immigrated from Henland)
Mother: Rosamond Kerr (Deceased)
Father: Archie Kerr (Deceased)
Siblings
- Levina Kerr - age 51 ♀
- Rupert Kerr - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 12 | 8 | 10 | 12 |
| +1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Deception +3, Arcana +2
Abilities:
- Pattern Seer. Aldiva has advantage on dexterity and intelligence saving throws from spellcasting abilities.
- Spellcasting. Aldiva is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 26 gp 1 sp | Alexandrite tiara | uncommon | A gilded copper tiara, with a small alexandrite inset. | |
| 1 | 1 gp | Case, crossbow bolt | common | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 1 | 5 gp | Chest | common | 25 lbs. | |
| 20 | 5 cp | Crossbow bolt | common | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | common | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 4 gp 6 cp | Money Pouch | common | Aldiva's money pouch. It has 3 gp, 9 sp and 16 cp in it. | ½ lb. |
| 1 | 5 cp | Painted wood necklace | common | A string of very large painted wooden beads. | |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 5 gp | Staff | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 4 lbs. |