Sheell Clerepup

Male Otterfolk Traveling Bard

He is an adult otterfolk with black eyes and dark brown fur with brown streaks.

Personality Traits: Optimistic, Unperturbed, Honest.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: None

Settlement: Hornden

Mother: Clere Meeppup (Deceased)

Father: Shell (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 12 12 12
-2 +2 +1 +1 +1

ACHPPassive
Perception
Speed
14 16 11 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +3, History +3

Abilities:

  • Hold Breath. Sheell can hold their breath for up to 30 minutes at a time.
  • Bite. Sheell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Sheell can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Sheell is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Classical Songs" By Edward Zephier

Contains lyrics and musical notation for many popular bard songs. Includes "I'll have what's mine", "The maiden and the dragon", and "Wail of The Wizard".
5 lbs.
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 Button A loose blue button.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 4 gp 2 cp Money Pouch Sheell's money pouch. It has 2 gp, 18 sp and 22 cp in it. ⅞ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 1 cp Sack ½ lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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