Henry Fordham the 2nd

Male Human Poacher

He is an adult human with brown eyes (behind a pair of spectacles), long curly black hair, a moustache, and dark brown skin.

Personality Traits: Responsible, Kind, Optimistic.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: None

Settlement: Sunderville

Mother: Lillian Casey (Deceased)

Father: Ezra Fordham (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 7 9 9
-2 +1 -1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Stealth +3, Deception +2

Abilities:

  • Sneak Attack. Once per turn, Henry can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Henry knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp Money Pouch Henry's money pouch. It has 2 gp, 8 sp and 20 cp in it. ⅝ lb.
1 Picture of a house A printed image made using a Mirror of Frozen Image. It depicts a house.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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