Zeli Lleyeppup

Female Otterfolk Housekeeper

She is an adult otterfolk with black eyes and grey fur with light brown streaks.

Personality Traits: Impatient.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Dairy

Settlement: Stratden

Spouse: Nealee Cleeypup

Mother: Lleyep Frooteepup (Deceased)

Father: Shrulumeep Finduilde Varddirpup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 11 9 7
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +1

Abilities:

  • Hold Breath. Zeli can hold their breath for up to 30 minutes at a time.
  • Bite. Zeli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 15 gp "Mixology Magic" (1st Edition) uncommon By Webb Oldchest Korort Ebnint Cloudy Pandorane

The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty. It is from the first print run.
5 lbs.
1 10 gp "Songs that make you laugh" common By Edward Zephier

Contains lyrics and musical notation for many comedic bard songs. Includes "Run away! Run away!", "Fleas" and "He's a pig".
5 lbs.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
3 Chewed gum common A piece of chewed gum.
1 6 sp 2 cp Money Pouch common Zeli's money pouch. It has 5 sp and 12 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) common Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 Smooth Stone common A tumbled smooth stone with "Nealee" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 Negotiable The poisonous dice of navigation uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After using the dice's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.

Download as Fantasy Grounds NPC

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