Zeli Lleyeppup
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and grey fur with light brown streaks.
Personality Traits: Impatient.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Dairy
Settlement: Stratden
Spouse: Nealee Cleeypup
Mother: Lleyep Frooteepup (Deceased)
Father: Shrulumeep Finduilde Varddirpup (Deceased)
Siblings
- Frootee Lleyeppup - age 38 ♀
- Plielo Lleyeppup - age 37 ♂
- Heana Lleyeppup - age 35 ♀
- Pealo Lleyeppup - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 11 | 9 | 7 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +1
Abilities:
- Hold Breath. Zeli can hold their breath for up to 30 minutes at a time.
- Bite. Zeli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 15 gp | "Mixology Magic" (1st Edition) | uncommon |
By Webb Oldchest Korort Ebnint Cloudy Pandorane The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty. It is from the first print run. |
5 lbs. |
| 1 | 10 gp | "Songs that make you laugh" | common |
By Edward Zephier Contains lyrics and musical notation for many comedic bard songs. Includes "Run away! Run away!", "Fleas" and "He's a pig". |
5 lbs. |
| 1 | 1 cp | Candle | common | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 3 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 6 sp 2 cp | Money Pouch | common | Zeli's money pouch. It has 5 sp and 12 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | common | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Nealee" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | Negotiable | The poisonous dice of navigation | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After using the dice's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. |