Joshua Fullecoppe the 2nd

Male Dragonborn Veteran Adventurer

He is an elderly dragonborn with grey eyes and white scales.

Personality Traits: Downbeat, Serious.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 729 AC (Age 71)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Wokingcombe (immigrated from Conisville)

Mother: Susie Fullecoppe (Deceased)

Father: Godefridus Fullecoppe (Deceased)

Statistics

STRDEXCONWISINTCHR
16 12 13 12 11 11
+3 +1 +1 +1

ACHPPassive
Perception
Speed
15 44 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +6 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.

Skills: Intimidation +3, Animal Handling +4

Abilities:

  • Breath Weapon. As an action Joshua exhales a 15 ft cone of cold. Each creature in the area must make a constitution save DC 12. On a failed save they take 2d6 cold damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Joshua has resistance to cold damage.
  • Action Surge. Once per day, Joshua can take an additional action on their turn.
  • Multiattack. Joshua attacks twice.

Spoken Languages: Common, Draconic

Inventory

Quantity Value Item Description Weight
1 Doodles Some scribblings on a small scrap of paper.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 2 gp 7 sp 5 cp Money Pouch Joshua's money pouch. It has 1 gp, 16 sp and 15 cp in it. ⅝ lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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