Simon Beasley

Male Human Hunter

He is an adult human with green eyes, short curly dyed purple hair, a full beard, and light brown skin.

Personality Traits: Unperturbed, Downbeat, Shy.

Alignment: neutral.

Born: 776 AC (Age 24)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Tadland

Mother: Christiania Beasley (Deceased)

Father: Absalom Beasley

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 8 9 9 10
-1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 8 gp "The cleric" (Dog-eared) By Bofáin Taleforger

Fiction. Deep in a dwarven city, an ordinary cleric is thrust in to a web of politics when a lord is assassinated. She must uncover the truth of the plot, but does not know who to trust.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 50 gp Draft Horse
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Simon's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
1 5 cp Polished wood necklace A string of medium polished wooden beads.
1 1 sp Sling A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition

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