Indurda Yavannaain Leafsigilnd
Female Elven Housekeeper
She is an adult elf with brown eyes, long tied back black hair, and dark brown skin.
Personality Traits: Irritable, Downbeat, Serious.
Alignment: neutral.
Born: 548 AC (Age 252)
Orientation: Hetrosexual
Home: The Healer's Mace Pub
Settlement: Morweien
Spouse: Quenerti Amroin Hawksonger
Mother: Findisth Nerdais Leafsigilnd (Deceased)
Father: Galadrim Stil
Children
- Nimrodel Leafsigilnd - age 62 ♀
- Celebrias Hawksonger - age 23 ♂
- Ennaor Hawksonger - age 0 ♂
Siblings
- Maglolas Minyos Stil - age 386 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 9 | 8 | 14 |
| -2 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Fey Ancestry. Indurda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Quenerti Amroin" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Handkerchief | A small square of cloth with Indurda stitched in one corner. | ||
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 1 gp 9 cp | Money Pouch | Indurda's money pouch. It has 1 gp and 9 cp in it. | ³⁄₁₆ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |