Náundin Tinbottom

Female Dwarven Housekeeper

She is an adult dwarf with brown eyes, long styled dyed auburn hair, a full beard tied in two braids, and medium brown skin.

Personality Traits: Honest, Responsible, Tense.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 651 AC (Age 149)

Orientation: Hetrosexual

Home: Hilltop Wheat Field

Settlement: Chertton

Mother: Balarin Tinbottom (Deceased)

Father: Dwaliwin Tinbottom (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 9 13 10 11 9
+1

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Dwarven Resilience. Náundin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 4 sp 5 cp Money Pouch Náundin's money pouch. It has 1 gp, 12 sp and 25 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 19 gp 1 sp Quartz encrusted shoulder clasp An elaborate silver shoulder clasp, with 7 medium quartz stones inset.
2 Rusty nail A rusty old nail.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Signet ring

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