Shreell Drulurepup

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.

Personality Traits: Humorless, Daring.

Alignment: neutral.

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Port Leatherden

Mother: Drulure Cherupup (Deceased)

Father: Cleyell Teyerepup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 9 10 10 11
+1 +1

ACHPPassive
Perception
Speed
12 40 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Animal Handling +3, Perception +3

Abilities:

  • Hold Breath. Shreell can hold their breath for up to 30 minutes at a time.
  • Bite. Shreell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Action Surge. Once per day, Shreell can take an additional action on their turn.
  • Multiattack. Shreell attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Chef's Soup Selection" By Chef Gorman

Soup recipes ranging from incredibly simple to astonishingly complex.
5 lbs.
2 Button A loose orange button.
1 14 gp 5 sp Jade earring A electrum earring, with a small jade inset.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 8 sp 4 cp Money Pouch Shreell's money pouch. It has 18 sp and 4 cp in it. ⁷⁄₁₆ lb.
1 10 gp Rod An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 2 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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