Nettie Mary-Fareworthy
Female Human Noble
She is an elderly human with amber eyes, dyed dark-brown hair in a bun, and light brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 737 AC (Age 63)
Orientation: Hetrosexual
Home: Mary-Fareworthy's Manor
Settlement: Gardon (immigrated from Fazegrave)
Spouse: Oscar Beck (Deceased)
Mother: Clarice Mary-Fareworthy (Deceased)
Father: Edric Pipegins (Deceased)
Children
- Catherine Mary-Fareworthy - age 38 ♀
- Sperling Lee-Boon - age 33 ♂
- Kiltwor Boon - age 32 ♂
Siblings
- Winston Pipegins - age 56 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 9 | 8 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 12 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 80 gp | Amethyst-studded ring | common | A platinum ring, with 2 small amethyst stones inset. | |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 143 gp | Elaborate Peridot broach | uncommon | An elaborate gold broach, with a 5 small peridot gems inset. | |
| 1 | 75 gp 1 sp 8 cp | Elaborate Tourmaline broach | uncommon | An elaborate pewter broach, with a 3 medium tourmaline gems inset. | |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 12 gp 4 sp 1 cp | Money Pouch | common | Nettie's money pouch. It has 11 gp, 13 sp and 11 cp in it. | ¾ lb. |
| 1 | Negotiable | Sands of lucky blink | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. |