Elebin
Male Elven Noble
He is an adult elf with brown eyes, long curly black hair, and dark brown skin.
Personality Traits: Oblivious, Idealistic, Downbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 462 AC (Age 338)
Orientation: Homosexual
Home: Elebin's Manor
Settlement: Eldirain
Spouse: Celebel
Mother: Rindenel Gooldward (Deceased)
Father: Galang (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 9 | 11 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 12 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +3
Abilities:
- Fey Ancestry. Elebin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 4 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Celebel" engraved on the inside. | |
| 1 | 60 gp | Gold gorget | common | A heavy gorget made of gold. | |
| 1 | 20 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 480 gp | Imp-powered music box | uncommon |
Plays music when powered. A lever on the side allows selection from a number of musical compositions. The music box is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 150 gp | Mithral ear stud | common | A plain mithral stud, with a pin & clasp. | |
| 1 | 17 gp 1 sp 9 cp | Money Pouch | common | Elebin's money pouch. It has 15 gp, 21 sp and 9 cp in it. | ⅞ lb. |
| 1 | 75 gp 3 sp 5 cp | Sapphire gilded copper chain bracelet | uncommon | A short chain of tiny gilded copper links, with a medium sapphire attached. |