Induide

Female Elven Housekeeper

She is an adult elf with hazel eyes, brown hair in a plait, and dark brown skin.

Personality Traits: Introverted, Upbeat, Impatient.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 251 AC (Age 549)

Orientation: Hetrosexual

Home: Egalmolas' Jewellers

Settlement: Eldirain

Spouse: Andukil (Deceased)

Mother: Indihel the First (Deceased)

Father: Haldir the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 12 12 10 11
-2 +2 +1 +1

ACHPPassive
Perception
Speed
12 5 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Insight +3

Abilities:

  • Fey Ancestry. Induide has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 3 sp 1 cp Money Pouch Induide's money pouch. It has 2 sp and 11 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 cp Painted wood necklace A string of very large painted wooden beads.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Stale hunk of meat A stale hunk of meat.

Download as Fantasy Grounds NPC

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