Mabil Telarius
Female Human Poacher
She is an adult human with hazel eyes, dark-brown hair in a plait, and dark brown skin.
Personality Traits: Honest, Daring.
Alignment: neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: None
Settlement: Wegrave
Mother: Katie Telarius (Deceased)
Father: Guy Telarius (Deceased)
Siblings
- Clarence Telarius - age 46 ♂
- Stephanus Telarius - age 40 ♂
- Caleb Telarius - age 38 ♂
- Job Telarius - age 38 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 8 | 9 | 9 | 13 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Acrobatics +2, Deception +3
Abilities:
- Sneak Attack. Once per turn, Mabil can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Mabil knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Chalk (1 piece) | ||
| 8 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 7 gp 1 sp 5 cp | Elaborate Quartz broach | An elaborate gilded copper broach, with a 5 small quartz gems inset. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 7 sp 2 cp | Money Pouch | Mabil's money pouch. It has 1 gp, 5 sp and 22 cp in it. | ½ lb. |
| 1 | Rotten fish | A rotten fish. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |