Glorse Boffbairn
Female Halfling Potato Farmer
She is an adult halfling with amber eyes, long tied back strawberry hair, and light brown skin.
Personality Traits: Candid, Upbeat.
Alignment: lawful neutral.
She is a follower of Xor. (LE)
Born: 745 AC (Age 54)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Aricby (immigrated from Bardville)
Spouse: Hildoc Boffbairn
Mother: Yolane Greenhole
Father: Hamfastredic Greenhole
Children
- Tantlla Boffbairn - age 17 ♀
Siblings
- Melilna Sterling - age 54 ♀
- Marcduc Greenhole - age 41 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 11 | 12 | 8 | 8 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +1
Abilities:
- Lucky. When Glorse rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Glorse has advantage on saving throws against being frightened.
- Halfling Nimbleness. Glorse can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Hildoc" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Glorse's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 2 | Rusty nail | A rusty old nail. |