Duennose Whitfield

Female Halfling Housekeeper

She is an adult halfling with grey eyes, short dark-brown hair, and light brown skin.

Personality Traits: Introverted, Candid, Downbeat.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 732 AC (Age 68)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Sopool (immigrated from Blanham)

Spouse: Simoas Whitfield

Mother: Methosa Chethole-Farfield

Father: Sagord Chethole-Farfield

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 10 12 11
-2 +2 +1

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Duennose rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Duennose has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Duennose can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Simoas" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 sp 2 cp Money Pouch Duennose's money pouch. It has 1 sp and 12 cp in it. ¼ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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