Killser Junior
Female Koboldian Angler
She is an adult kobold with green eyes and chalky white scales with red-brown stripes.
Personality Traits: Extroverted, Tolerant, Tense.
Alignment: chaotic evil.
She is a follower of Kalis. (CE)
Born: 777 AC (Age 22)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Botlorn Oggle (immigrated from Tonyarville)
Spouse: Tavmar
Mother: Abderg
Father: Hantpar
Children
- Fergstarn - age 2 ♀
Siblings
- Hakyit - age 17 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 11 | 9 | 11 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Killser has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Killser has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A genealogical history of the high-elves" |
By Lóhal, daughter of Tharóin A detailed genealogy of the high-elven nobility dating back to the founding of Ataland. |
5 lbs. |
| 1 | 10 gp | "Getting away with murder" |
By Induilawen Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive. |
5 lbs. |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 9 sp 9 cp | Money Pouch | Killser's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
| 3 | Rusty nail | A rusty old nail. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |