Marnint

Male Koboldian Hunter

He is an adult kobold with gold eyes and orange scales.

Personality Traits: Upbeat, Tense, Mean.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Hunting Lodge

Settlement: Tonyarville

Mother: Kiltlurg

Father: Rurtforg

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 10 13 11 9
+2 +1

ACHPPassive
Perception
Speed
12 6 11 30 ft.

Alignment: lawful good

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Marnint has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Marnint has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 50 gp Draft Horse
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 9 sp 9 cp Money Pouch Marnint's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 Pocket lint Some pocket lint.

Download as Fantasy Grounds NPC

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