Rudolph Sherman

Male Half-Elven Housekeeper

He is an adolescent half-elf with brown eyes, short black hair, and dark brown skin.

Personality Traits: Unperturbed.

Alignment: neutral good.

Born: 741 AC (Age 60)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Killadon

Spouse: Lena Sherman

Mother: Serindisda Sherman (Deceased)

Father: Ioco Sherman (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 10 12 10
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +3

Abilities:

  • Fey Ancestry. Rudolph has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Lena" engraved on the inside.
1 1 gp Money Pouch Rudolph's money pouch. It has 9 sp and 10 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

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