Eron Ysac Mayes

Male Elven Poacher

He is an adult elf with blue eyes, short curly blond hair, a clean shaven face, and grey skin.

Personality Traits: Personable.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 616 AC (Age 184)

Orientation: Hetrosexual

Home: None

Settlement: Tewkesbourne (immigrated from Killadon)

Mother: Roisia Mayes

Father: Absalom Mayes (Deceased)

Statistics

STRDEXCONWISINTCHR
13 13 13 13 10 7
+1 +1 +1 +1 -1

ACHPPassive
Perception
Speed
12 18 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Sleight of Hand +3, Deception +1, Stealth +3

Abilities:

  • Fey Ancestry. Eron has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Eron can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Eron knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp Gold ear stud A plain gold stud, with a pin & clasp.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 9 sp 3 cp Money Pouch Eron's money pouch. It has 5 gp, 7 sp and 23 cp in it. ¾ lb.
1 Stale bread slice A stale bread slice.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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