Wilbur Nightren
Male Elven Housekeeper
He is an adult elf with one amber eye (his left is covered by an eye-patch), short curly dyed auburn hair, a clean shaven face, and light brown skin.
Personality Traits: Kind, Pessimistic.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 614 AC (Age 186)
Orientation: Homosexual
Home: Barley Field
Settlement: Killadon
Mother: Marian Nightren
Father: Denetrm Nightren
Siblings
- Faithful Ada Nightren - age 191 ♀
- Wilfred Nightren - age 58 ♂
- Aredhedis Nightren - age 8 ♀
- Duilinal Nightren - age 4 ♂
Half-Siblings (Mother's Side)
- Emrys Michael - age 213 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 10 | 9 | 8 | 8 |
| +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Nature +1
Abilities:
- Fey Ancestry. Wilbur has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp | Disguise Kit | common | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | Doodles | common | Some scribblings on a small scrap of paper. | ||
| 1 | 1 gp 5 sp | Electrum ear ring | common | A plain electrum hoop earring. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 5 sp 3 cp | Money Pouch | common | Wilbur's money pouch. It has 3 sp and 23 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 25 gp 5 sp | Quartz ring | uncommon | A silver ring, with 1 very large a quartz stone inset. |