Curtis Mayes
Male Elven Housekeeper
He is an adult elf with grey eyes (behind a pair of spectacles), scruffy blond hair, a clean shaven face, and light pink skin.
Personality Traits: Extroverted, Altruistic.
Alignment: neutral.
Born: 326 AC (Age 474)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Killadon
Spouse: Indalhel Amarwean Mayes
Mother: Patron Idridal Mayes
Father: Charlie Mayes (Deceased)
Children
- Emeldirin Sherman - age 286 ♀
- Gaufridus Mayes - age 228 ♂
- Beulah Mayes - age 145 ♀
Siblings
- Ada Neirdyl - age 518 ♀
- Roberts Mayes - age 443 ♂
- Tryphena Hinkle - age 386 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 14 | 13 | 11 | 10 | 10 |
| +1 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Athletics +3
Abilities:
- Fey Ancestry. Curtis has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 4 matches. | ||
| 1 | 1 sp 5 cp | Gilded copper ear ring | A plain gilded copper hoop earring. | |
| 1 | 3 sp | Gilded copper necklace | A plain gilded copper necklace. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Indalhel Amarwean" engraved on the inside. | |
| 1 | Locket |
A brass locket, inside it a tiny painting of An Elven woman. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Curtis' money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |