Welo

Male Otterfolk Poacher

He is an adult otterfolk with black eyes and grey fur with dark brown patches.

Personality Traits: Humorless.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 769 AC (Age 31)

Orientation: Hetrosexual

Home: None

Settlement: Port Runoby (immigrated from Wareden)

Mother: Shreyeru (Deceased)

Father: Heyerup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 9 13 8
-2 +2 +1 -1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Stealth +4, Acrobatics +4

Abilities:

  • Hold Breath. Welo can hold their breath for up to 30 minutes at a time.
  • Bite. Welo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Welo can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Welo knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 5 - The Final Voyage" By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
1 4 gp "This smart dog" (Dog-eared) By Fray Eaton

Not a particularly famous book, yet quite compelling.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 6 cp Copper ear ring A plain copper hoop earring.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 4 cp Money Pouch Welo's money pouch. It has 1 gp, 20 sp and 4 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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